FDN.h

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00006 #ifndef INCLUDE_FDN_H
00007 #define INCLUDE_FDN_H
00008 
00009 #include "CSL_Core.h"       // my superclass
00010 #include "Noise.h"
00011 
00012 namespace csl {                 // my namespace
00013 
00017 class FDN : public Effect {
00018 public:
00019     FDN(UnitGenerator &op, unsigned int delayLineLengths[], unsigned int numDelayLines,
00020             sample inputGains[], sample outputGains[], sample feedbackMatrix[], sample feedbackGains[] ); 
00021     ~FDN();
00022 
00023     Buffer *mDelayLine;     
00024 
00025 
00026     void nextBuffer(Buffer &outputBuffer, unsigned outBufNum) throw (CException);
00027 
00028 //  void dump();                        ///< print the receiver for debugging
00029 
00030 protected:  
00031     void initDelayLines();          
00032     unsigned mNumDelLines;      
00033     unsigned *mIndex;           
00034     unsigned *mDelLength;       
00035     
00036     sample *mInputGains;            
00037     sample *mOutputGains;       
00038     sample *mFeedbackMatrix;    
00039     sample *mFeedbackGains;     
00040 
00041     sample *mFeedbackVector;    
00042     sample *mOutputVector;      
00043     
00044 };      // end of class spec.
00045 
00046 }       // end of namespace
00047 
00048 #endif

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